Once a fertile and prosperous land, Ile-Rien is under attack by the Gardier, a mysterious army whose storm-black airships appear from nowhere to strike without warning. Every weapon in the arsenal of Ile-Rien’s revered wizards has proven useless.
And now the last hope of a magical realm under siege rests within a child’s plaything.
Despite a valiant struggle against superior forces, the country of Ile-Rien has fallen to the onslaught of the relentless Gardier, a faceless army of sorcerers determined to conquer all civilization.
To save the remnants of her country, former playwright Tremaine Valiarde undertakes an epic journey to stop the Gardier. Rescuing the proud ship Queen Ravenna from destruction, Tremaine and a resolute band of sorcerers and warriors set sail across magical seas on a voyage of danger and discovery. For the secret to defeating the enemy — and to rescuing the world from the Gardier’s inimitable hatred — lies far beyond the walls of the world, and only the tenuous ties of friendship and honor will keep the band together.
But the Gardier are not the only evil in this tumultuous world, and an ancient terror stalks the ornate rooms and shadowy decks of the Queen Ravenna — a force so malevolent and enigmatic that even the growing power of the sorcerer’s sphere may not be enough to save Ile-Rien from utter ruin.
Tremaine Valiarde and a small, brave band of heroes ventured into a wondrous new realm on their desperate mission to save Ile-Rien from the conquering Gardier. Now, as a relentless enemy creates chaos and destruction — with the fate of the magical city of Lodun hanging in the balance — the last hope of a land besieged may rest on the far side of a secret portal.
But the doorway leads to a mysterious ruin hidden behind the awesome Gate of Gods — and to perils that dwarf anything Tremaine and her allies could have possibly imagined. . . .