Graphics Programming in C++: Writing Graphics Applications for…

Graphics Programming in C++: Writing Graphics Applications for Windows 98
Publisher: Springer
Date: 2011-09-27
ISBN-10: 1447112318
ISBN-13: 9781447112310
Language: English
Pages: 250
Added: 2014-12-18 15:20:03

A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation. Show more Show less b8ed8e35e4ad91d6fae0ef785ce101d9  Size: (17.55 MB)   

b33eccdcc36b742d2a010741989420b4 [/code]File name: 1447112318.pdf File size: 17.55 MB b72c927e30153c090f22889066eea005] Size: (17.50 MB) [/code]9e4a63b2c64d3a976f1beded9f3f4173 [/code]File name: 1447112318_Graphics.pdf File size: 17.50 MB