HTML5 Games, 2nd edition by Jacob Seidelin

HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL, 2nd edition by Jacob Seidelin
Requirements: .PDF reader, 112,1 MB
Overview: HTML5 Gamesshows you how to combine HTML5, CSS3 and javascript to make games for the web and mobiles – games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5.
Genre: Non-Fiction > Tech & Devices

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