OpenGL Graphics Through Applications

OpenGL Graphics Through Applications
Publisher: Springer
Date: 2008-02-19
ISBN-10: 1848000227
ISBN-13: 9781848000223
Language: English
Pages: 352
Added: 2012-07-30 11:33:03

OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website. A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: (1) image processing, (2) artefact construction, (3) introductory animation, (4) texturing, (5) curves surfaces and patterns. Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a range of different institutions. Show more Show less 90fce9223d2c6cc0e396e34d1ef4445e] Size: (6.60 MB) [/code]fb7d70f1d8bdf4271bc94d2697f87a04] Bad link [/code]File name: OpenGL Graphics Through Applications.pdf File size: 6.60 MB

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