Dead Panic Studios (Civilization:Beyond Earth, Orcs Must Die, BattleBorn) 2D/3D Artist Nick Callow takes you through the process of iterative logo design for a client based workflow.
Nick works primarily in Adobe Photoshop, but is also a proficient technical artist working in Headus Uvlayout and TopoGun. Clients include Robot Entertainment’s Orcs Must Die Unchained, and Forever Interactive.
You will learn:
- Concept art theory
- Iterative movie title design
- Dynamic changes to meet the client needs