XNA 2.0 Game Programming Recipes A Problem-Solution Approach
Pearson Education, Inc | English | ISBN-13: 978-0-321-53392-0 | PDF | Size 5.10 MB | 875 pages
Release Notes
XNA expert Reimer Grootjans brings together a selection of the hottest quickstart recipes in XNA programming for the Xbox and Windows PC. Advanced XNA programmers, experienced coders new to games development, and even complete beginners will find XNA Game Programming Recipes an invaluable companion when building games for fun or as commercial products.
Table Of Contents
About the Author xi
About the Technical Reviewer xiii
Acknowledgments xv
Introduction xvii
CHAPTER 1 Getting Started with XNA 2.0 1
CHAPTER 2 Setting Up Different Camera Modes in Your 3D World 25
CHAPTER 3 Working with 2D Images/Textures in XNA 2.0 145
CHAPTER 4 Working with Models 247
CHAPTER 5 Getting the Most Out of Vertices 355
CHAPTER 6 Adding Light to Your Scene in XNA 2.0 499
CHAPTER 7 Adding Sounds to Your XNA 2.0 Project 559
CHAPTER 8 Networking in XNA 2.0 571
INDEX 599
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