Real-Time Rendering, Third Edition

Real-Time Rendering, Third Edition
Publisher: AK Peters
Date: 2008-07-31
ISBN-10: 1568814240
ISBN-13: 9781568814247
Language: English
Pages: 1045
Added: 2012-06-23 22:44:11

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent or programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.
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