The Secrets to Photorealism: The PBR/Blender 2.8 Workflow
.MP4, AVC, 1920×1080, 30 fps | English, AAC, 2 Ch | 2h 57m | 1.42 GB
Instructor: Daniel Krafft
PBR material creation in Blender 2.8
The Function of Cycles render engine
The Function of EEVEE render engine
How to find good textures for materials
Rendering and display of material spheres
Is there something off about the way your renders look? This course could be your solution.
With the release of Blender 2.8, there are many options available to artists for rendering. However, most beginners do not understand how to utilize these options to their fullest. Do your materials look flat or monotonous?
Here are some reasons why this course would be great for you.
? Improve the quality of your renders
? Create any substance you can imagine in Blender
? Learn the real difference between Cycles and EEVEE
? Use sensible render settings to achieve photorealism
? Gain an overview of all options involved in the render process
Materials are impressive, and there’s no quicker way to improve your renders then by switching to a full PBR material workflow. This course explains the PBR workflow and how to make sure to get the most out of it. This course assumes a basic knowledge of Blender and limited hotkey feeding is given.
Throughout the course, you are encouraged to create your 3D assets and make your scene. In the end, it is encouraged for students to take what they learned and make something beautiful with it.
All the code files are placed at github.com/PacktPublishing/The-Secrets-to-Photorealism-The-PBR-Blender-2.8-Workflow
Bad texturing is a common trap that beginner 3D artists fall into. By taking this course, you overcome this obstacle.
Learn not only how to render properly, but also how Blender’s render engines function.
Many free texture websites are available. Learn which of them to utilize the most.