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Old 09-07-2009, 06:23 AM
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Default Beginning Lua Programming

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In computing, Lua (pronounced /ˈluː.a/ LOO-ah) is a lightweight, reflective, imperative and procedural programming language, designed as a scripting language with extensible semantics as a primary goal. The name means �moon� in Portuguese. It has enjoyed great popularity in the videogames industry and is known for having a simple yet powerful C API. A list of notable games using Lua: #Crysis, a first-person shooter & spiritual successor to Far Cry. FarCry itself used Lua extensively. # Star Wars: Empire at War and Universe at War: Earth Assault # The Guild 2 Most of the game is programmed in Lua. # World of Warcraft, a fantasy MMORPG. Lua is used to allow users to customize its user interface. # The Witcher Uses Lua for game scripts # Vendetta Online Uses Lua for game scripts and missions. To name a few
ABOUT THE BOOK
Quote:
Synopses & Reviews Publisher Comments: Lua offers a wide range of features that you can utilize to support and enhance your applications. With this book as your guide, you'll gain a thorough understanding of all aspects of programming with this powerful language. It will walk you through the basics, covering everything from installing Lua on your system to developing games and web sites. Experts Jung and Brown first present the fundamentals of programming and explain standard Lua functions. They then show you how to take advantage of all of the free Lua community resources that are available. Complete code samples are integrated throughout the chapters to clearly demonstrate how to apply the information. Diagrams are also included to highlight important Lua features such as stacks, hash tables, garbage collection, and function closures. All of this will help you to quickly write your own effective programs. What you will learn from this book * Ways to extend Lua's operators with metamethods * Methods on how to use tables, strings, and modules * How to handle events naturally with coroutines * Techniques for managing information with databases * Tips for handling and avoiding programming errors * Ways to create your own innovative games * How to enhance application development using packages contributed by the Lua community * Steps for presenting dynamic information on your web site Who this book is for This book is for beginning programmers, game developers, and web site developers who are interested in a simple yet powerful introduction to programming. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved. Book News Annotation: Lua has advantages: it is powerful, has a wide range of features, and is surrounded, enfolded and uplifted by free community resources. Master practitioners Jung and Brown assume readers want to start at the beginning and explain how to install Lua and how to find a system's shell. They cover using the interpreter, extending Lua with functions such as return values, working with tables, using strings and modules, handling events naturally with co-routines, developing bytecode, collecting garbage, implementing tables and strings, working with the debug library, and exploring libraries for such elements as the core, co-routines, packages, strings, tables, math, input/output and the community. They show how to interface Lua with other languages, manage information with databases, program for the web, connect with the outside world, program games, and carry Lua with you. They conclude with information on joining the Lua community. Annotation �2007 Book News, Inc., Portland, OR (booknews.com) Synopsis: A small yet extraordinarily powerful programming language, Lua achieved its popularity early on as a video game scripting language and has since evolved into a general purpose programming language that is compact enough to fit on a variety of host platforms This book provides programmers, game developers, and Web site developers with an in-depth look at the various aspects of programming in Lua Complete code samples with practical applications and robust error handling offers beginners helpful learning tools Diagrams provide a visual glimpse behind the scenes of important Lua features such as stacks, hash tables, garbage collection, lexical scope, and function closures Features discussions on managing memory, garbage collection, using libraries, strings, tables, extending Lua, event handling, databases, and Web and game programming Synopsis: Lua offers a wide range of features that you can use to support and enhance your applications. With this book as your guide, you'll gain a thorough understanding of all aspects of programming with this powerful language. The authors present the fundamentals of programming, explain standard Lua functions, and explain how to take advantage of free Lua community resources. Complete code samples are integrated throughout the chapters to clearly demonstrate how to apply the information so that you can quickly write your own programs. Synopsis: This book will provide an introduction to all aspects of programming in Lua, with attention paid to the beginning programmer who will benefit from seeing complete code samples with practical applications and robust error handling. Diagrams will provide a visual glimpse behind the scenes of important Lua features such as stacks, hash tables, garbage collection, lexical scope and function closures. Key topics include Managing Memory Garbage Collection Handling Errors Using Libraries Strings Tables Extending Lua Event Handling Databases Web Programming Game Programming
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