Using fluids we will simulate the dust/smoke created during a demolition. This lecture will discuss the benefits of fluids and demonstrate some of the Maya fluid simulation attributes applied to destruction. We will also discuss emission techniques to cause explosive motion and study the built in turbulences of a fluid container. Finally, we will briefly walk through shot set up and use the techniques discussed on a quick fx shot.
The test shot will be an example of a car smashing through a wall. I'll also quickly fly through the set up of the scene for students. It will be a projection mapped car and wall. It's a short shot, but will give students an idea of how to build similar shots for their reel. I'll also show some cool things I've learned on the particle instanter from a friend who wrote it while at Alias.
Instructor

avid Schoneveld
David Schoneveld is a Digital FX Artist at Dreamworks Animation in Glendale, CA. He is currently working on Kung Fu Panda, starring Jack Black, scheduled for a Spring 08 release. Prior to Dreamworks, he worked as an FX Animator at Industrial Light and Magic on Pirates of the Carribbean: At Worlds End, which is nominated for an Academy Award for Achievement in Visual Effects.
David began his career as a compositor, which gave him a unique perspective on the integration of fluids and effects into the production pipline. He holds a BA in Integrated Art from The Pennsylvania State University, and a Bachelor of Applied Science in Computer Animation from Ex’pressions Center for New Media. David’s other credits include Ergaon, Sky Captain and the World of Tomorrow, The Covenant, The Illusionist and many others.
Download Links:
http://rapidshare.com/files/205005039/FluidosMaya.part1.rar
http://rapidshare.com/files/205089641/FluidosMaya.part2.rar
http://rapidshare.com/files/205042575/FluidosMaya.part3.rar