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Old 05-13-2009, 05:40 PM
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Default Digital-Tutors:Character Creation in ZBrush

Digital-Tutors:Character Creation in ZBrush Software: ZBrush 3.1 and up, Subtool Master (free plugin) Run Time: 4 hrs. 10 min., 2 discs Create characters fast. Learn a practical workflow to character creation in ZBrush and a time-saving approach to rapidly shaping detailed concepts from simple ideas. Contains 4 hours of project-based training and gives artists the freedom to work creatively and with more flexibility. Popular highlights include: * Creating ZSphere Base Meshes * Adding ZSpheres Symmetrically * Making Adaptive Skins * Creating Custom Alphas * Stylized Sculpting * Character Proportions * Look and Appeal * Creating Hard-surface Models with Topology Tools * Modifying Subtools with Subtool Master * Prototyping Clothing and Accessories * Creating Clothing with the Topology Tools * Extracting Clothing from Existing Geometry * Using Subtool Master with Materials * Transforming ZSpheres * Sculpting Detail into Meshes * Sculpting Fine Detail with Alphas and Strokes * Selecting Geometry using Polygroups * Deleting Geometry * Creating Fitted Accessories with Topology Tools * Extracting Geometry from Existing Meshes * Appending Subtools * Subtool Master to Manipulate Subtools * Using Masks Creatively with Primitives * Converting Primitives to Polygon Meshes Lesson Outline: 1. Introduction and Project Overview 1:45 2. Blocking in the body with ZSpheres 11:28 3. Building the hand with ZSpheres 12:57 4. Creating the adaptive skin 4:08 5. Using the Move brush to shape the body 8:00 6. Refining the shape of the hands 7:00 7. Refining the shape of the feet 7:51 8. Shaping the character's head 7:13 9. Blocking in large muscle shapes 14:18 10. Creating hard edges with custom alphas 6:56 11. Adding stylized lines to the form of the body 10:24 12. Stylizing the face and head 10:38 13. Detailing the hands and arms 9:48 14. Detailing the feet and legs 8:51 15. Building the cape using the Topology tools 9:38 16. Finishing the base cape geometry 8:40 17. Sculpting the character's cape 6:18 18. Using Extract to create costume elements 6:35 19. Using Topology to create the mask 5:52 20. Creating the canisters with ZBrush primitives 5:11 21. Extracting a strap for the power canisters 6:41 22. Building a base for the gun 5:34 23. Detailing the gun 9:05 24. Adding the canister slot and tubes to the gun 5:41 25. Finishing and merging the gun 4:48 26. Adding straps and placing the gun 6:20 27. Extracting the character's eyes 9:15 28. Adding the cape snaps 5:13 29. Creating the belt emblem with the Topology tools 5:40 30. Finishing the belt emblem 9:12 31. Adding materials to the character 5:50 32. Creating costume variations - The Anti-hero 13:31 Total Run Time: 4:10:38 download link [url=http://e45.org/?http://rapidshare.com/files/228534420/New_Folder__10_.part01.rar]E45.org[/url] [url=http://e45.org/?http://rapidshare.com/files/228546692/New_Folder__10_.part02.rar]E45.org[/url] [url=http://e45.org/?http://rapidshare.com/files/228560781/New_Folder__10_.part03.rar]E45.org[/url] [url=http://e45.org/?http://rapidshare.com/files/228410342/New_Folder__10_.part04.rar]E45.org[/url] [url=http://e45.org/?http://rapidshare.com/files/228426187/New_Folder__10_.part05.rar]E45.org[/url] [url=http://e45.org/?http://rapidshare.com/files/228440583/New_Folder__10_.part06.rar]E45.org[/url] [url=http://e45.org/?http://rapidshare.com/files/228453622/New_Folder__10_.part07.rar]E45.org[/url] [url=http://e45.org/?http://rapidshare.com/files/228470442/New_Folder__10_.part08.rar]E45.org[/url] [url=http://e45.org/?http://rapidshare.com/files/228481172/New_Folder__10_.part09.rar]E45.org[/url] [url=http://e45.org/?http://rapidshare.com/files/228491528/New_Folder__10_.part10.rar]E45.org[/url] [url=http://e45.org/?http://rapidshare.com/files/228500526/New_Folder__10_.part11.rar]E45.org[/url] [url=http://e45.org/?http://rapidshare.com/files/228513498/New_Folder__10_.part12.rar]E45.org[/url] [url=http://e45.org/?http://rapidshare.com/files/228520323/New_Folder__10_.part13.rar]E45.org[/url]
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