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Autodesk Maya Techniques - Advanced Character Rigging
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Default Autodesk Maya Techniques - Advanced Character Rigging - 09-17-2008, 03:34 AM

Simulate sliding skin and flesh
. Create muscles and tendons that do not require simulation and baking time
. Weight painting to maximize your efficiency
. Rigging with muscles, allowing for squash and stretch
. Custom expressions to account for various predictable anatomical phenomena

System Requirements
. Maya Complete 8.5, Maya Unlimited 8.5, or Maya Personal Learning Edition
. Apple® QuickTime™ Player 7.1.3 or later
. Maya System Requirements

Learning Objectives
. Toggle Hotkeys, Expressions
. Joints and Local Rotation Axis Setup
. Weight Painting, Muscle Influence Objects
. Soft Modification and Clusters
. Setup for Animation
. Tendons

Product Details
. Skill Level: Advanced
. Format: e-DVD [approx. 84 minutes]
. Date Published: April 2008
Includes
. Support Files, Instructor Notes

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